News - 2002-02-19
SokoSave Desktop v5.0 Released
Important changes include:
- Added support for the new triangular-tiled Trioban puzzle format which was invented by François Marques.
Now recognizes the following pragmas in puzzle files and saved games.
Pragma: no-high-score Pragma: no-auto-save Pragma: no-auto-advance
These pragmas may be useful for puzzle authors at design time since they allow undesirable and annoying behaviors to be disabled during the iterative edit-test-edit design cycle.
no-high-scoreinhibits recording high scores and prevents launch of the “New Score” panel.
no-auto-saveinhibits automatic saving of the game when solved.
no-auto-advanceinhibits advancement of the user’s highest level setting when a puzzle is solved.
- Now copies meta-data from the original puzzle file to the saved game file.
- Fixed several bugs. Incorrect scores may have been added to
SCORESfile in some cases if a saved game was re-played. There was a case where the crate path-finding logic did not satisfy its secondary goal of minimizing the number of player moves. Auto-detection of even-on-even or odd-on-even format of Hexoban puzzles did not work if meta-data appeared in the file before the puzzle data. A file descriptor was leaked each time a new puzzle was loaded.